pub struct FunctionDecl {
pub return_type: ShaderType,
pub name: String,
pub params: Vec<FunctionParam>,
pub body: Vec<Stmt>,
pub is_builtin: bool,
}Fields§
§return_type: ShaderType§name: String§params: Vec<FunctionParam>§body: Vec<Stmt>§is_builtin: boolTrait Implementations§
Source§impl Clone for FunctionDecl
impl Clone for FunctionDecl
Auto Trait Implementations§
impl Freeze for FunctionDecl
impl RefUnwindSafe for FunctionDecl
impl Send for FunctionDecl
impl Sync for FunctionDecl
impl Unpin for FunctionDecl
impl UnsafeUnpin for FunctionDecl
impl UnwindSafe for FunctionDecl
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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