pub enum ComponentField {
Float(f32),
Float2(Vec2),
Float3(Vec3),
Float4(Vec4),
Int(i32),
Uint(u32),
Bool(bool),
String(String),
Color(Vec4),
AssetRef(Option<u64>),
Enum(u32, Vec<String>),
LayerMask(u32),
}Variants§
Float(f32)
Float2(Vec2)
Float3(Vec3)
Float4(Vec4)
Int(i32)
Uint(u32)
Bool(bool)
String(String)
Color(Vec4)
AssetRef(Option<u64>)
Enum(u32, Vec<String>)
LayerMask(u32)
Implementations§
Source§impl ComponentField
impl ComponentField
pub fn type_label(&self) -> &'static str
Trait Implementations§
Source§impl Clone for ComponentField
impl Clone for ComponentField
Auto Trait Implementations§
impl Freeze for ComponentField
impl RefUnwindSafe for ComponentField
impl Send for ComponentField
impl Sync for ComponentField
impl Unpin for ComponentField
impl UnsafeUnpin for ComponentField
impl UnwindSafe for ComponentField
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
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Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
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&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.