pub struct DrawCallBatch {
pub opaque: Vec<DrawCall>,
pub alpha_test: Vec<DrawCall>,
pub transparent: Vec<DrawCall>,
pub shadow_casters: Vec<DrawCall>,
pub ui: Vec<DrawCall>,
}Fields§
§opaque: Vec<DrawCall>§alpha_test: Vec<DrawCall>§transparent: Vec<DrawCall>§shadow_casters: Vec<DrawCall>§ui: Vec<DrawCall>Implementations§
Source§impl DrawCallBatch
impl DrawCallBatch
pub fn sort_opaque_front_to_back(&mut self)
pub fn sort_transparent_back_to_front(&mut self)
pub fn total_draw_calls(&self) -> usize
pub fn total_triangles(&self) -> u64
pub fn cull_frustum(&mut self, view_proj: Mat4)
Trait Implementations§
Source§impl Clone for DrawCallBatch
impl Clone for DrawCallBatch
Source§impl Debug for DrawCallBatch
impl Debug for DrawCallBatch
Auto Trait Implementations§
impl Freeze for DrawCallBatch
impl RefUnwindSafe for DrawCallBatch
impl Send for DrawCallBatch
impl Sync for DrawCallBatch
impl Unpin for DrawCallBatch
impl UnsafeUnpin for DrawCallBatch
impl UnwindSafe for DrawCallBatch
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