pub struct RenderGraphCompiler { /* private fields */ }Implementations§
Source§impl RenderGraphCompiler
impl RenderGraphCompiler
pub fn new() -> Self
pub fn add_pass(&mut self, pass: PassNode)
pub fn add_resource(&mut self, res: RenderGraphResource)
Sourcepub fn compile(
&mut self,
output_resources: &[ResourceId],
) -> Result<CompiledRenderGraph, String>
pub fn compile( &mut self, output_resources: &[ResourceId], ) -> Result<CompiledRenderGraph, String>
Full compilation pipeline
Auto Trait Implementations§
impl Freeze for RenderGraphCompiler
impl RefUnwindSafe for RenderGraphCompiler
impl Send for RenderGraphCompiler
impl Sync for RenderGraphCompiler
impl Unpin for RenderGraphCompiler
impl UnsafeUnpin for RenderGraphCompiler
impl UnwindSafe for RenderGraphCompiler
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