pub struct PassStatistics {
pub pass_id: PassId,
pub gpu_time_ms: f32,
pub cpu_time_ms: f32,
pub draw_calls: u32,
pub triangle_count: u64,
pub primitive_overdraw_estimate: f32,
pub bandwidth_read_mb: f32,
pub bandwidth_write_mb: f32,
pub texture_cache_miss_rate: f32,
pub barrier_count: u32,
pub render_target_clears: u32,
}Fields§
§pass_id: PassId§gpu_time_ms: f32§cpu_time_ms: f32§draw_calls: u32§triangle_count: u64§primitive_overdraw_estimate: f32§bandwidth_read_mb: f32§bandwidth_write_mb: f32§texture_cache_miss_rate: f32§barrier_count: u32§render_target_clears: u32Implementations§
Trait Implementations§
Source§impl Clone for PassStatistics
impl Clone for PassStatistics
Auto Trait Implementations§
impl Freeze for PassStatistics
impl RefUnwindSafe for PassStatistics
impl Send for PassStatistics
impl Sync for PassStatistics
impl Unpin for PassStatistics
impl UnsafeUnpin for PassStatistics
impl UnwindSafe for PassStatistics
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