pub struct GTAOPassDesc {Show 17 fields
pub width: u32,
pub height: u32,
pub output_format: TextureFormat,
pub output_ao: ResourceId,
pub input_depth: ResourceId,
pub input_normal: ResourceId,
pub num_directions: u32,
pub num_steps: u32,
pub radius: f32,
pub thickness: f32,
pub falloff_range: f32,
pub sample_distribution_power: f32,
pub depth_mip_sampling_offset: f32,
pub thin_occluder_compensation: f32,
pub final_value_power: f32,
pub denoise_passes: u32,
pub half_resolution: bool,
}Fields§
§width: u32§height: u32§output_format: TextureFormat§output_ao: ResourceId§input_depth: ResourceId§input_normal: ResourceId§num_directions: u32§num_steps: u32§radius: f32§thickness: f32§falloff_range: f32§sample_distribution_power: f32§depth_mip_sampling_offset: f32§thin_occluder_compensation: f32§final_value_power: f32§denoise_passes: u32§half_resolution: boolImplementations§
Trait Implementations§
Source§impl Clone for GTAOPassDesc
impl Clone for GTAOPassDesc
Auto Trait Implementations§
impl Freeze for GTAOPassDesc
impl RefUnwindSafe for GTAOPassDesc
impl Send for GTAOPassDesc
impl Sync for GTAOPassDesc
impl Unpin for GTAOPassDesc
impl UnsafeUnpin for GTAOPassDesc
impl UnwindSafe for GTAOPassDesc
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