pub struct DescriptorSet {
pub set_index: u32,
pub bindings: Vec<DescriptorBinding>,
}Fields§
§set_index: u32§bindings: Vec<DescriptorBinding>Implementations§
Source§impl DescriptorSet
impl DescriptorSet
pub fn new(set_index: u32) -> Self
pub fn bind_texture( &mut self, binding: u32, resource_id: ResourceId, stage: PipelineStageFlags, )
pub fn bind_storage_texture( &mut self, binding: u32, resource_id: ResourceId, stage: PipelineStageFlags, )
pub fn bind_uniform_buffer(&mut self, binding: u32, resource_id: ResourceId)
pub fn bind_input_attachment(&mut self, binding: u32, resource_id: ResourceId)
pub fn has_input_attachments(&self) -> bool
Trait Implementations§
Source§impl Clone for DescriptorSet
impl Clone for DescriptorSet
Auto Trait Implementations§
impl Freeze for DescriptorSet
impl RefUnwindSafe for DescriptorSet
impl Send for DescriptorSet
impl Sync for DescriptorSet
impl Unpin for DescriptorSet
impl UnsafeUnpin for DescriptorSet
impl UnwindSafe for DescriptorSet
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