pub struct BandwidthProfiler {
pub records: Vec<ResourceAccessRecord>,
pub per_resource_read_mb: HashMap<ResourceId, f32>,
pub per_resource_write_mb: HashMap<ResourceId, f32>,
pub per_pass_read_mb: HashMap<PassId, f32>,
pub per_pass_write_mb: HashMap<PassId, f32>,
}Fields§
§records: Vec<ResourceAccessRecord>§per_resource_read_mb: HashMap<ResourceId, f32>§per_resource_write_mb: HashMap<ResourceId, f32>§per_pass_read_mb: HashMap<PassId, f32>§per_pass_write_mb: HashMap<PassId, f32>Implementations§
Source§impl BandwidthProfiler
impl BandwidthProfiler
pub fn new() -> Self
pub fn record( &mut self, pass: PassId, resource: ResourceId, is_write: bool, bytes: u64, access: AccessFlags, layout: ImageLayout, )
pub fn compute_totals(&mut self)
pub fn total_bandwidth_mb(&self) -> f32
pub fn top_bandwidth_resources(&self, n: usize) -> Vec<(ResourceId, f32)>
Auto Trait Implementations§
impl Freeze for BandwidthProfiler
impl RefUnwindSafe for BandwidthProfiler
impl Send for BandwidthProfiler
impl Sync for BandwidthProfiler
impl Unpin for BandwidthProfiler
impl UnsafeUnpin for BandwidthProfiler
impl UnwindSafe for BandwidthProfiler
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