pub struct PerformanceBudget {
pub name: String,
pub frame_time_ms: f64,
pub cpu_ms: f64,
pub gpu_ms: f64,
pub draw_calls: u32,
pub triangle_count: u32,
pub vram_bytes: u64,
pub texture_bytes: u64,
}Fields§
§name: String§frame_time_ms: f64§cpu_ms: f64§gpu_ms: f64§draw_calls: u32§triangle_count: u32§vram_bytes: u64§texture_bytes: u64Implementations§
Source§impl PerformanceBudget
impl PerformanceBudget
pub fn mobile() -> Self
pub fn hi_end() -> Self
pub fn check(&self, frame: &FrameProfile) -> BudgetReport
Trait Implementations§
Source§impl Clone for PerformanceBudget
impl Clone for PerformanceBudget
Source§impl Debug for PerformanceBudget
impl Debug for PerformanceBudget
Auto Trait Implementations§
impl Freeze for PerformanceBudget
impl RefUnwindSafe for PerformanceBudget
impl Send for PerformanceBudget
impl Sync for PerformanceBudget
impl Unpin for PerformanceBudget
impl UnsafeUnpin for PerformanceBudget
impl UnwindSafe for PerformanceBudget
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