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PrefabEditor

Struct PrefabEditor 

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pub struct PrefabEditor {
    pub library: PrefabLibrary,
    pub mode: PrefabEditorMode,
    pub selected_prefab: Option<PrefabId>,
    pub selected_instance: Option<PrefabInstanceId>,
    pub selected_variant: Option<String>,
    pub search_query: String,
    pub filter_tag: Option<String>,
    pub sort_by: PrefabSortMode,
    pub show_built_in: bool,
    pub show_variants: bool,
    pub show_instances_panel: bool,
    pub pending_delete: Option<PrefabId>,
    /* private fields */
}

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§library: PrefabLibrary§mode: PrefabEditorMode§selected_prefab: Option<PrefabId>§selected_instance: Option<PrefabInstanceId>§selected_variant: Option<String>§search_query: String§filter_tag: Option<String>§sort_by: PrefabSortMode§show_built_in: bool§show_variants: bool§show_instances_panel: bool§pending_delete: Option<PrefabId>

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impl PrefabEditor

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pub fn new() -> Self

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pub fn search_results(&self) -> Vec<&Prefab>

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pub fn select_prefab(&mut self, id: PrefabId)

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pub fn select_instance(&mut self, id: PrefabInstanceId)

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pub fn create_prefab(&mut self, name: &str) -> PrefabId

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pub fn delete_selected(&mut self)

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pub fn add_override_to_selected(&mut self, ov: PrefabOverride)

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pub fn clear_override_on_selected(&mut self, path: &str)

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pub fn undo(&mut self)

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pub fn redo(&mut self)

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pub fn diff_view(&self) -> Option<Vec<PrefabDiff>>

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pub fn stats(&self) -> PrefabLibraryStats

Trait Implementations§

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impl Debug for PrefabEditor

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for PrefabEditor

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fn default() -> Self

Returns the “default value” for a type. Read more

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