pub struct PostFxStack {
pub volumes: Vec<PostFxVolume>,
pub camera_position: Vec3,
pub enabled: bool,
pub render_scale: f32,
pub output_width: u32,
pub output_height: u32,
}Fields§
§volumes: Vec<PostFxVolume>§camera_position: Vec3§enabled: bool§render_scale: f32§output_width: u32§output_height: u32Implementations§
Source§impl PostFxStack
impl PostFxStack
pub fn new() -> Self
pub fn active_volumes(&self) -> Vec<(&PostFxVolume, f32)>
pub fn compute_blended_param(&self, kind: PostFxKind, param_name: &str) -> f32
pub fn generate_shader_permutation_key(&self) -> u64
Trait Implementations§
Source§impl Clone for PostFxStack
impl Clone for PostFxStack
Auto Trait Implementations§
impl Freeze for PostFxStack
impl RefUnwindSafe for PostFxStack
impl Send for PostFxStack
impl Sync for PostFxStack
impl Unpin for PostFxStack
impl UnsafeUnpin for PostFxStack
impl UnwindSafe for PostFxStack
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