pub struct RagdollPanel {
pub selected_bone: Option<String>,
pub muscle_tone_global: f32,
pub blend_to_animation: bool,
pub blend_time: f32,
pub show_bone_bodies: bool,
pub show_joint_axes: bool,
pub show_muscle_forces: bool,
pub impact_threshold: f32,
pub collapse_on_impact: bool,
pub get_up_enabled: bool,
pub get_up_threshold_velocity: f32,
pub get_up_blend_time: f32,
}Fields§
§selected_bone: Option<String>§muscle_tone_global: f32§blend_to_animation: bool§blend_time: f32§show_bone_bodies: bool§show_joint_axes: bool§show_muscle_forces: bool§impact_threshold: f32§collapse_on_impact: bool§get_up_enabled: bool§get_up_threshold_velocity: f32§get_up_blend_time: f32Trait Implementations§
Source§impl Clone for RagdollPanel
impl Clone for RagdollPanel
Source§impl Debug for RagdollPanel
impl Debug for RagdollPanel
Auto Trait Implementations§
impl Freeze for RagdollPanel
impl RefUnwindSafe for RagdollPanel
impl Send for RagdollPanel
impl Sync for RagdollPanel
impl Unpin for RagdollPanel
impl UnsafeUnpin for RagdollPanel
impl UnwindSafe for RagdollPanel
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