pub struct SelectionState {
pub selected_emitter_ids: HashSet<u64>,
pub selected_force_field_ids: HashSet<u64>,
pub focused_emitter_id: Option<u64>,
pub focused_force_field_id: Option<u64>,
pub multi_select: bool,
}Fields§
§selected_emitter_ids: HashSet<u64>§selected_force_field_ids: HashSet<u64>§focused_emitter_id: Option<u64>§focused_force_field_id: Option<u64>§multi_select: boolImplementations§
Source§impl SelectionState
impl SelectionState
pub fn new() -> Self
pub fn select_emitter(&mut self, id: u64)
pub fn deselect_all(&mut self)
pub fn is_emitter_selected(&self, id: u64) -> bool
Trait Implementations§
Source§impl Clone for SelectionState
impl Clone for SelectionState
Auto Trait Implementations§
impl Freeze for SelectionState
impl RefUnwindSafe for SelectionState
impl Send for SelectionState
impl Sync for SelectionState
impl Unpin for SelectionState
impl UnsafeUnpin for SelectionState
impl UnwindSafe for SelectionState
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