pub struct RendererDrawCall {
pub emitter_id: u64,
pub particle_count: u32,
pub texture_id: u64,
pub material_id: u64,
pub blend_mode: ParticleBlendMode,
pub render_mode: ParticleRenderMode,
pub sort_mode: SortMode,
pub render_order: i32,
pub bounds_min: Vec3,
pub bounds_max: Vec3,
}Fields§
§emitter_id: u64§particle_count: u32§texture_id: u64§material_id: u64§blend_mode: ParticleBlendMode§render_mode: ParticleRenderMode§sort_mode: SortMode§render_order: i32§bounds_min: Vec3§bounds_max: Vec3Trait Implementations§
Source§impl Clone for RendererDrawCall
impl Clone for RendererDrawCall
Auto Trait Implementations§
impl Freeze for RendererDrawCall
impl RefUnwindSafe for RendererDrawCall
impl Send for RendererDrawCall
impl Sync for RendererDrawCall
impl Unpin for RendererDrawCall
impl UnsafeUnpin for RendererDrawCall
impl UnwindSafe for RendererDrawCall
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