pub struct PreviewState {Show 14 fields
pub is_playing: bool,
pub is_paused: bool,
pub playback_speed: f32,
pub show_grid: bool,
pub show_bounds: bool,
pub show_force_fields: bool,
pub show_emitter_shapes: bool,
pub show_statistics: bool,
pub camera_position: Vec3,
pub camera_target: Vec3,
pub camera_fov: f32,
pub background_color: Vec4,
pub wireframe: bool,
pub time: f32,
}Fields§
§is_playing: bool§is_paused: bool§playback_speed: f32§show_grid: bool§show_bounds: bool§show_force_fields: bool§show_emitter_shapes: bool§show_statistics: bool§camera_position: Vec3§camera_target: Vec3§camera_fov: f32§background_color: Vec4§wireframe: bool§time: f32Implementations§
Source§impl PreviewState
impl PreviewState
Trait Implementations§
Source§impl Clone for PreviewState
impl Clone for PreviewState
Auto Trait Implementations§
impl Freeze for PreviewState
impl RefUnwindSafe for PreviewState
impl Send for PreviewState
impl Sync for PreviewState
impl Unpin for PreviewState
impl UnsafeUnpin for PreviewState
impl UnwindSafe for PreviewState
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