pub struct PresetManager {
pub custom_presets: HashMap<String, ParticleSystem>,
pub builtin_presets: Vec<EffectPreset>,
pub favorites: HashSet<String>,
pub recently_used: VecDeque<String>,
pub max_recent: usize,
}Fields§
§custom_presets: HashMap<String, ParticleSystem>§builtin_presets: Vec<EffectPreset>§favorites: HashSet<String>§recently_used: VecDeque<String>§max_recent: usizeImplementations§
Source§impl PresetManager
impl PresetManager
Trait Implementations§
Source§impl Clone for PresetManager
impl Clone for PresetManager
Auto Trait Implementations§
impl Freeze for PresetManager
impl RefUnwindSafe for PresetManager
impl Send for PresetManager
impl Sync for PresetManager
impl Unpin for PresetManager
impl UnsafeUnpin for PresetManager
impl UnwindSafe for PresetManager
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