pub struct ParticleTrail {
pub id: u32,
pub parent_particle_id: u32,
pub positions: VecDeque<Vec3>,
pub max_length: usize,
pub color_start: Vec4,
pub color_end: Vec4,
pub width_start: f32,
pub width_end: f32,
pub fade_time: f32,
pub emit_rate: f32,
pub enabled: bool,
}Fields§
§id: u32§parent_particle_id: u32§positions: VecDeque<Vec3>§max_length: usize§color_start: Vec4§color_end: Vec4§width_start: f32§width_end: f32§fade_time: f32§emit_rate: f32§enabled: boolImplementations§
Trait Implementations§
Source§impl Clone for ParticleTrail
impl Clone for ParticleTrail
Auto Trait Implementations§
impl Freeze for ParticleTrail
impl RefUnwindSafe for ParticleTrail
impl Send for ParticleTrail
impl Sync for ParticleTrail
impl Unpin for ParticleTrail
impl UnsafeUnpin for ParticleTrail
impl UnwindSafe for ParticleTrail
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