pub struct ParticlePresetLibrary {
pub presets: Vec<ParticlePreset>,
pub favorites: HashSet<u32>,
pub recently_used: VecDeque<u32>,
}Fields§
§presets: Vec<ParticlePreset>§favorites: HashSet<u32>§recently_used: VecDeque<u32>Implementations§
Source§impl ParticlePresetLibrary
impl ParticlePresetLibrary
pub fn new() -> Self
pub fn add(&mut self, preset: ParticlePreset)
pub fn find_by_name(&self, name: &str) -> Option<&ParticlePreset>
pub fn find_by_category(&self, cat: &str) -> Vec<&ParticlePreset>
pub fn find_by_tag(&self, tag: &str) -> Vec<&ParticlePreset>
pub fn favorite(&mut self, id: u32)
pub fn unfavorite(&mut self, id: u32)
pub fn use_preset(&mut self, id: u32)
pub fn builtin_count(&self) -> usize
pub fn total(&self) -> usize
Trait Implementations§
Source§impl Clone for ParticlePresetLibrary
impl Clone for ParticlePresetLibrary
Source§impl Debug for ParticlePresetLibrary
impl Debug for ParticlePresetLibrary
Auto Trait Implementations§
impl Freeze for ParticlePresetLibrary
impl RefUnwindSafe for ParticlePresetLibrary
impl Send for ParticlePresetLibrary
impl Sync for ParticlePresetLibrary
impl Unpin for ParticlePresetLibrary
impl UnsafeUnpin for ParticlePresetLibrary
impl UnwindSafe for ParticlePresetLibrary
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