pub struct ParticleLod {
pub lod_level: u32,
pub max_distance: f32,
pub particle_count_mult: f32,
pub update_rate_hz: f32,
pub disable_effects: Vec<String>,
}Fields§
§lod_level: u32§max_distance: f32§particle_count_mult: f32§update_rate_hz: f32§disable_effects: Vec<String>Implementations§
Trait Implementations§
Source§impl Clone for ParticleLod
impl Clone for ParticleLod
Auto Trait Implementations§
impl Freeze for ParticleLod
impl RefUnwindSafe for ParticleLod
impl Send for ParticleLod
impl Sync for ParticleLod
impl Unpin for ParticleLod
impl UnsafeUnpin for ParticleLod
impl UnwindSafe for ParticleLod
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