pub struct ParticleCollider {
pub id: u32,
pub collider_type: ColliderShape,
pub position: Vec3,
pub rotation: Quat,
pub restitution: f32,
pub friction: f32,
pub kill_on_hit: bool,
pub spawn_on_hit: Option<u32>,
}Fields§
§id: u32§collider_type: ColliderShape§position: Vec3§rotation: Quat§restitution: f32§friction: f32§kill_on_hit: bool§spawn_on_hit: Option<u32>Implementations§
Trait Implementations§
Source§impl Clone for ParticleCollider
impl Clone for ParticleCollider
Auto Trait Implementations§
impl Freeze for ParticleCollider
impl RefUnwindSafe for ParticleCollider
impl Send for ParticleCollider
impl Sync for ParticleCollider
impl Unpin for ParticleCollider
impl UnsafeUnpin for ParticleCollider
impl UnwindSafe for ParticleCollider
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