pub struct EmitterBuilder { /* private fields */ }Implementations§
Source§impl EmitterBuilder
impl EmitterBuilder
pub fn new(name: &str) -> Self
pub fn shape(self, s: EmitterShape) -> Self
pub fn emission_rate(self, r: f32) -> Self
pub fn max_particles(self, n: u32) -> Self
pub fn lifetime(self, min: f32, max: f32) -> Self
pub fn speed(self, min: f32, max: f32) -> Self
pub fn size(self, min: f32, max: f32) -> Self
pub fn blend(self, b: ParticleBlendMode) -> Self
pub fn render_mode(self, r: ParticleRenderMode) -> Self
pub fn color_gradient(self, g: ColorGradient) -> Self
pub fn with_noise(self, freq: f32, amp: f32) -> Self
pub fn with_gravity(self, mult: f32) -> Self
pub fn with_collision(self) -> Self
pub fn looping(self, l: bool) -> Self
pub fn burst(self, time: f32, count: u32) -> Self
pub fn position(self, p: Vec3) -> Self
pub fn build(self) -> ParticleEmitter
Trait Implementations§
Source§impl Clone for EmitterBuilder
impl Clone for EmitterBuilder
Auto Trait Implementations§
impl Freeze for EmitterBuilder
impl RefUnwindSafe for EmitterBuilder
impl Send for EmitterBuilder
impl Sync for EmitterBuilder
impl Unpin for EmitterBuilder
impl UnsafeUnpin for EmitterBuilder
impl UnwindSafe for EmitterBuilder
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impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
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