pub struct DebugVisualizer {
pub lines: Vec<DebugLine>,
pub spheres: Vec<DebugSphere>,
pub enabled: bool,
}Fields§
§lines: Vec<DebugLine>§spheres: Vec<DebugSphere>§enabled: boolImplementations§
Source§impl DebugVisualizer
impl DebugVisualizer
pub fn new() -> Self
pub fn draw_line(&mut self, start: Vec3, end: Vec3, color: Vec4, duration: f32)
pub fn draw_sphere( &mut self, center: Vec3, radius: f32, color: Vec4, wire: bool, duration: f32, )
pub fn draw_box_wire( &mut self, center: Vec3, half: Vec3, color: Vec4, duration: f32, )
pub fn update(&mut self, dt: f32)
pub fn visualize_emitter_shape(&mut self, emitter: &ParticleEmitter)
pub fn visualize_force_field(&mut self, ff: &ForceField)
Trait Implementations§
Source§impl Clone for DebugVisualizer
impl Clone for DebugVisualizer
Auto Trait Implementations§
impl Freeze for DebugVisualizer
impl RefUnwindSafe for DebugVisualizer
impl Send for DebugVisualizer
impl Sync for DebugVisualizer
impl Unpin for DebugVisualizer
impl UnsafeUnpin for DebugVisualizer
impl UnwindSafe for DebugVisualizer
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