pub struct PaletteManager {
pub gradients: Vec<ColorGradient>,
pub palettes: HashMap<String, Vec<Vec4>>,
}Fields§
§gradients: Vec<ColorGradient>§palettes: HashMap<String, Vec<Vec4>>Implementations§
Source§impl PaletteManager
impl PaletteManager
pub fn new() -> Self
pub fn add_gradient(&mut self, g: ColorGradient)
pub fn add_palette(&mut self, name: &str, colors: Vec<Vec4>)
pub fn get_gradient(&self, name: &str) -> Option<&ColorGradient>
pub fn get_palette(&self, name: &str) -> Option<&Vec<Vec4>>
pub fn quantize_model(&self, model: &mut ParticleModel, palette_name: &str)
Auto Trait Implementations§
impl Freeze for PaletteManager
impl RefUnwindSafe for PaletteManager
impl Send for PaletteManager
impl Sync for PaletteManager
impl Unpin for PaletteManager
impl UnsafeUnpin for PaletteManager
impl UnwindSafe for PaletteManager
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