pub struct MaterialLayer {Show 13 fields
pub name: String,
pub material_id: u64,
pub blend_op: LayerBlendOp,
pub opacity: f32,
pub mask_texture: Option<u64>,
pub mask_channel: u8,
pub enabled: bool,
pub properties: PbrProperties,
pub uv_tiling: Vec2,
pub uv_offset: Vec2,
pub triplanar: bool,
pub triplanar_blend: f32,
pub world_space_mapping: bool,
}Fields§
§name: String§material_id: u64§blend_op: LayerBlendOp§opacity: f32§mask_texture: Option<u64>§mask_channel: u8§enabled: bool§properties: PbrProperties§uv_tiling: Vec2§uv_offset: Vec2§triplanar: bool§triplanar_blend: f32§world_space_mapping: boolImplementations§
Trait Implementations§
Source§impl Clone for MaterialLayer
impl Clone for MaterialLayer
Auto Trait Implementations§
impl Freeze for MaterialLayer
impl RefUnwindSafe for MaterialLayer
impl Send for MaterialLayer
impl Sync for MaterialLayer
impl Unpin for MaterialLayer
impl UnsafeUnpin for MaterialLayer
impl UnwindSafe for MaterialLayer
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