pub struct DecalMaterial {
pub id: u64,
pub name: String,
pub base_material: u64,
pub projection: DecalProjection,
pub blend_target: DecalBlendTarget,
pub sort_order: i32,
pub fade_in_distance: f32,
pub fade_out_distance: f32,
pub depth_bias: f32,
pub draw_on_water: bool,
pub draw_on_static: bool,
pub draw_on_dynamic: bool,
}Fields§
§id: u64§name: String§base_material: u64§projection: DecalProjection§blend_target: DecalBlendTarget§sort_order: i32§fade_in_distance: f32§fade_out_distance: f32§depth_bias: f32§draw_on_water: bool§draw_on_static: bool§draw_on_dynamic: boolTrait Implementations§
Source§impl Clone for DecalMaterial
impl Clone for DecalMaterial
Auto Trait Implementations§
impl Freeze for DecalMaterial
impl RefUnwindSafe for DecalMaterial
impl Send for DecalMaterial
impl Sync for DecalMaterial
impl Unpin for DecalMaterial
impl UnsafeUnpin for DecalMaterial
impl UnwindSafe for DecalMaterial
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