pub struct TrapDefinition {
pub id: u32,
pub trap_type: TrapType,
pub position: (i32, i32),
pub damage: u32,
pub damage_type: String,
pub triggered: bool,
pub rearm_time: f32,
pub time_since_trigger: f32,
pub visible: bool,
pub disarm_skill: u32,
}Fields§
§id: u32§trap_type: TrapType§position: (i32, i32)§damage: u32§damage_type: String§triggered: bool§rearm_time: f32§time_since_trigger: f32§visible: bool§disarm_skill: u32Implementations§
Trait Implementations§
Source§impl Clone for TrapDefinition
impl Clone for TrapDefinition
Auto Trait Implementations§
impl Freeze for TrapDefinition
impl RefUnwindSafe for TrapDefinition
impl Send for TrapDefinition
impl Sync for TrapDefinition
impl Unpin for TrapDefinition
impl UnsafeUnpin for TrapDefinition
impl UnwindSafe for TrapDefinition
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