pub struct RandomEncounterTable {
pub table_id: u32,
pub region_id: u32,
pub entries: Vec<RandomEncounterEntry>,
pub check_interval_minutes: f32,
pub base_encounter_chance_pct: f32,
}Fields§
§table_id: u32§region_id: u32§entries: Vec<RandomEncounterEntry>§check_interval_minutes: f32§base_encounter_chance_pct: f32Implementations§
Trait Implementations§
Source§impl Clone for RandomEncounterTable
impl Clone for RandomEncounterTable
Auto Trait Implementations§
impl Freeze for RandomEncounterTable
impl RefUnwindSafe for RandomEncounterTable
impl Send for RandomEncounterTable
impl Sync for RandomEncounterTable
impl Unpin for RandomEncounterTable
impl UnsafeUnpin for RandomEncounterTable
impl UnwindSafe for RandomEncounterTable
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