pub struct MapEventRegistry {
pub events: Vec<MapEventRecord>,
pub time: f32,
}Fields§
§events: Vec<MapEventRecord>§time: f32Implementations§
Source§impl MapEventRegistry
impl MapEventRegistry
pub fn new() -> Self
pub fn add(&mut self, e: MapEventRecord)
pub fn trigger_at(&mut self, x: i32, y: i32) -> Vec<u32>
pub fn reset_all(&mut self)
pub fn of_kind(&self, k: &MapEventKind) -> Vec<&MapEventRecord>
Trait Implementations§
Source§impl Clone for MapEventRegistry
impl Clone for MapEventRegistry
Auto Trait Implementations§
impl Freeze for MapEventRegistry
impl RefUnwindSafe for MapEventRegistry
impl Send for MapEventRegistry
impl Sync for MapEventRegistry
impl Unpin for MapEventRegistry
impl UnsafeUnpin for MapEventRegistry
impl UnwindSafe for MapEventRegistry
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