pub struct Item {Show 13 fields
pub id: u32,
pub name: String,
pub category: ItemCategory,
pub rarity: ItemRarity,
pub weight_kg: f32,
pub base_value: f32,
pub description: String,
pub properties: HashMap<String, String>,
pub requires_attunement: bool,
pub attuned_to: Option<u32>,
pub charges: Option<u32>,
pub max_charges: Option<u32>,
pub spell_trigger: Option<u32>,
}Fields§
§id: u32§name: String§category: ItemCategory§rarity: ItemRarity§weight_kg: f32§base_value: f32§description: String§properties: HashMap<String, String>§requires_attunement: bool§attuned_to: Option<u32>§charges: Option<u32>§max_charges: Option<u32>§spell_trigger: Option<u32>Implementations§
Source§impl Item
impl Item
pub fn new( id: u32, name: &str, category: ItemCategory, rarity: ItemRarity, ) -> Self
pub fn effective_value(&self) -> f32
pub fn use_charge(&mut self) -> bool
pub fn is_depleted(&self) -> bool
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Item
impl RefUnwindSafe for Item
impl Send for Item
impl Sync for Item
impl Unpin for Item
impl UnsafeUnpin for Item
impl UnwindSafe for Item
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impl<T> CloneToUninit for Twhere
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T: Any,
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