pub struct ExtMapChunk {
pub chunk_x: i32,
pub chunk_y: i32,
pub loaded: bool,
pub dirty: bool,
pub tile_data: Vec<u32>,
pub object_ids: Vec<u32>,
pub light_data: Vec<Vec3>,
pub last_accessed_frame: u64,
}Fields§
§chunk_x: i32§chunk_y: i32§loaded: bool§dirty: bool§tile_data: Vec<u32>§object_ids: Vec<u32>§light_data: Vec<Vec3>§last_accessed_frame: u64Implementations§
Trait Implementations§
Source§impl Clone for ExtMapChunk
impl Clone for ExtMapChunk
Auto Trait Implementations§
impl Freeze for ExtMapChunk
impl RefUnwindSafe for ExtMapChunk
impl Send for ExtMapChunk
impl Sync for ExtMapChunk
impl Unpin for ExtMapChunk
impl UnsafeUnpin for ExtMapChunk
impl UnwindSafe for ExtMapChunk
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