pub struct EncounterEnemy {
pub monster_id: u32,
pub count: u32,
pub level_override: Option<u32>,
pub loot_bonus: f32,
}Fields§
§monster_id: u32§count: u32§level_override: Option<u32>§loot_bonus: f32Trait Implementations§
Source§impl Clone for EncounterEnemy
impl Clone for EncounterEnemy
Auto Trait Implementations§
impl Freeze for EncounterEnemy
impl RefUnwindSafe for EncounterEnemy
impl Send for EncounterEnemy
impl Sync for EncounterEnemy
impl Unpin for EncounterEnemy
impl UnsafeUnpin for EncounterEnemy
impl UnwindSafe for EncounterEnemy
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