pub struct BrushState {
pub tool: BrushTool,
pub tile_id: u32,
pub size: usize,
pub layer_idx: usize,
pub start_x: Option<usize>,
pub start_y: Option<usize>,
pub is_painting: bool,
}Fields§
§tool: BrushTool§tile_id: u32§size: usize§layer_idx: usize§start_x: Option<usize>§start_y: Option<usize>§is_painting: boolTrait Implementations§
Source§impl Clone for BrushState
impl Clone for BrushState
Auto Trait Implementations§
impl Freeze for BrushState
impl RefUnwindSafe for BrushState
impl Send for BrushState
impl Sync for BrushState
impl Unpin for BrushState
impl UnsafeUnpin for BrushState
impl UnwindSafe for BrushState
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