pub enum EncounterDifficulty {
Trivial,
Easy,
Medium,
Hard,
Deadly,
Legendary,
}Variants§
Trait Implementations§
Source§impl Clone for EncounterDifficulty
impl Clone for EncounterDifficulty
Source§impl Debug for EncounterDifficulty
impl Debug for EncounterDifficulty
Source§impl PartialEq for EncounterDifficulty
impl PartialEq for EncounterDifficulty
impl StructuralPartialEq for EncounterDifficulty
Auto Trait Implementations§
impl Freeze for EncounterDifficulty
impl RefUnwindSafe for EncounterDifficulty
impl Send for EncounterDifficulty
impl Sync for EncounterDifficulty
impl Unpin for EncounterDifficulty
impl UnsafeUnpin for EncounterDifficulty
impl UnwindSafe for EncounterDifficulty
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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