pub struct WorldEvent {Show 14 fields
pub id: u32,
pub name: String,
pub event_type: EventType,
pub duration_secs: f32,
pub start_time: f32,
pub drop_rate_multiplier: f32,
pub gold_multiplier: f32,
pub rarity_chance_bonus: f32,
pub affects_zones: Vec<u32>,
pub active: bool,
pub elapsed: f32,
pub loot_multiplier: f32,
pub spawn_table_id: u32,
pub affected_zones: Vec<u32>,
}Fields§
§id: u32§name: String§event_type: EventType§duration_secs: f32§start_time: f32§drop_rate_multiplier: f32§gold_multiplier: f32§rarity_chance_bonus: f32§affects_zones: Vec<u32>§active: bool§elapsed: f32§loot_multiplier: f32§spawn_table_id: u32§affected_zones: Vec<u32>Trait Implementations§
Source§impl Clone for WorldEvent
impl Clone for WorldEvent
Auto Trait Implementations§
impl Freeze for WorldEvent
impl RefUnwindSafe for WorldEvent
impl Send for WorldEvent
impl Sync for WorldEvent
impl Unpin for WorldEvent
impl UnsafeUnpin for WorldEvent
impl UnwindSafe for WorldEvent
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