pub struct LootPreviewCache {
pub cache: HashMap<u32, Vec<(u32, f32)>>,
pub ttl_secs: f32,
pub last_update: HashMap<u32, f32>,
}Fields§
§cache: HashMap<u32, Vec<(u32, f32)>>§ttl_secs: f32§last_update: HashMap<u32, f32>Implementations§
Source§impl LootPreviewCache
impl LootPreviewCache
pub fn new(ttl: f32) -> Self
pub fn get(&self, table_id: u32) -> Option<&Vec<(u32, f32)>>
pub fn set(&mut self, table_id: u32, preview: Vec<(u32, f32)>, time: f32)
pub fn is_stale(&self, table_id: u32, current_time: f32) -> bool
pub fn invalidate(&mut self, table_id: u32)
pub fn invalidate_all(&mut self)
Trait Implementations§
Source§impl Clone for LootPreviewCache
impl Clone for LootPreviewCache
Auto Trait Implementations§
impl Freeze for LootPreviewCache
impl RefUnwindSafe for LootPreviewCache
impl Send for LootPreviewCache
impl Sync for LootPreviewCache
impl Unpin for LootPreviewCache
impl UnsafeUnpin for LootPreviewCache
impl UnwindSafe for LootPreviewCache
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