pub struct LootAnalyticsEvent {
pub event_type: String,
pub item_id: u32,
pub player_id: u32,
pub zone_id: u32,
pub timestamp: u64,
pub value: f32,
pub metadata: HashMap<String, String>,
}Fields§
§event_type: String§item_id: u32§player_id: u32§zone_id: u32§timestamp: u64§value: f32§metadata: HashMap<String, String>Implementations§
Source§impl LootAnalyticsEvent
impl LootAnalyticsEvent
pub fn drop_event( item_id: u32, player_id: u32, zone_id: u32, value: f32, ) -> Self
pub fn purchase_event(item_id: u32, player_id: u32, price: f32) -> Self
pub fn salvage_event(item_id: u32, player_id: u32, recovered_value: f32) -> Self
pub fn add_meta(&mut self, key: impl Into<String>, val: impl Into<String>)
Trait Implementations§
Source§impl Clone for LootAnalyticsEvent
impl Clone for LootAnalyticsEvent
Auto Trait Implementations§
impl Freeze for LootAnalyticsEvent
impl RefUnwindSafe for LootAnalyticsEvent
impl Send for LootAnalyticsEvent
impl Sync for LootAnalyticsEvent
impl Unpin for LootAnalyticsEvent
impl UnsafeUnpin for LootAnalyticsEvent
impl UnwindSafe for LootAnalyticsEvent
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