pub struct ItemSetDef {
pub id: u32,
pub name: String,
pub item_ids: Vec<u32>,
pub bonuses: Vec<SetItemBonus>,
pub lore_text: String,
}Fields§
§id: u32§name: String§item_ids: Vec<u32>§bonuses: Vec<SetItemBonus>§lore_text: StringImplementations§
Source§impl ItemSetDef
impl ItemSetDef
pub fn completion_pct(&self, owned: &[u32]) -> f32
pub fn active_bonuses(&self, owned: &[u32]) -> Vec<&SetItemBonus>
Trait Implementations§
Source§impl Clone for ItemSetDef
impl Clone for ItemSetDef
Auto Trait Implementations§
impl Freeze for ItemSetDef
impl RefUnwindSafe for ItemSetDef
impl Send for ItemSetDef
impl Sync for ItemSetDef
impl Unpin for ItemSetDef
impl UnsafeUnpin for ItemSetDef
impl UnwindSafe for ItemSetDef
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