pub struct GeneratedItem {
pub base_item_id: u32,
pub name: String,
pub rarity: ItemRarity,
pub quality: ItemQuality,
pub enchantments: Vec<u32>,
pub item_level: u32,
pub sell_value: u32,
pub identified: bool,
pub level: u32,
pub stats: ItemStats,
pub sockets: u32,
}Fields§
§base_item_id: u32§name: String§rarity: ItemRarity§quality: ItemQuality§enchantments: Vec<u32>§item_level: u32§sell_value: u32§identified: bool§level: u32§stats: ItemStats§sockets: u32Implementations§
Source§impl GeneratedItem
impl GeneratedItem
pub fn clone_basic(&self) -> Self
Trait Implementations§
Auto Trait Implementations§
impl Freeze for GeneratedItem
impl RefUnwindSafe for GeneratedItem
impl Send for GeneratedItem
impl Sync for GeneratedItem
impl Unpin for GeneratedItem
impl UnsafeUnpin for GeneratedItem
impl UnwindSafe for GeneratedItem
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impl<T> CloneToUninit for Twhere
T: Clone,
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