pub struct DropContext {
pub player_level: u32,
pub zone_id: u32,
pub completed_quests: HashSet<u32>,
pub kill_count: u32,
pub difficulty: u32,
pub death_count: u32,
pub rng_value: f32,
}Fields§
§player_level: u32§zone_id: u32§completed_quests: HashSet<u32>§kill_count: u32§difficulty: u32§death_count: u32§rng_value: f32Implementations§
Auto Trait Implementations§
impl Freeze for DropContext
impl RefUnwindSafe for DropContext
impl Send for DropContext
impl Sync for DropContext
impl Unpin for DropContext
impl UnsafeUnpin for DropContext
impl UnwindSafe for DropContext
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