pub struct DifficultyScaler {
pub base_drop_rate: f32,
pub player_level: u32,
pub zone_difficulty: u32,
pub death_count: u32,
pub session_kills: u32,
}Fields§
§base_drop_rate: f32§player_level: u32§zone_difficulty: u32§death_count: u32§session_kills: u32Implementations§
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impl Freeze for DifficultyScaler
impl RefUnwindSafe for DifficultyScaler
impl Send for DifficultyScaler
impl Sync for DifficultyScaler
impl Unpin for DifficultyScaler
impl UnsafeUnpin for DifficultyScaler
impl UnwindSafe for DifficultyScaler
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