pub struct WorldCell {
pub coord: CellCoord,
pub bounds: Aabb,
pub level_ids: Vec<u64>,
pub dynamic_object_ids: Vec<u64>,
pub memory_used_mb: f32,
pub is_active: bool,
pub load_priority_score: f32,
pub last_accessed_frame: u64,
}Fields§
§coord: CellCoord§bounds: Aabb§level_ids: Vec<u64>§dynamic_object_ids: Vec<u64>§memory_used_mb: f32§is_active: bool§load_priority_score: f32§last_accessed_frame: u64Implementations§
Trait Implementations§
Auto Trait Implementations§
impl Freeze for WorldCell
impl RefUnwindSafe for WorldCell
impl Send for WorldCell
impl Sync for WorldCell
impl Unpin for WorldCell
impl UnsafeUnpin for WorldCell
impl UnwindSafe for WorldCell
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