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StreamingLoadQueue

Struct StreamingLoadQueue 

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pub struct StreamingLoadQueue {
    pub pending: Vec<LoadRequest>,
    pub in_flight: Vec<LoadRequest>,
    pub max_concurrent: usize,
    pub total_bytes_loaded: u64,
    pub total_loads: u64,
    pub bandwidth_samples: VecDeque<f32>,
}

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§pending: Vec<LoadRequest>§in_flight: Vec<LoadRequest>§max_concurrent: usize§total_bytes_loaded: u64§total_loads: u64§bandwidth_samples: VecDeque<f32>

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impl StreamingLoadQueue

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pub fn new(max_concurrent: usize) -> Self

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pub fn enqueue(&mut self, request: LoadRequest)

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pub fn dequeue_next(&mut self) -> Option<LoadRequest>

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pub fn complete_load(&mut self, level_id: u64, bytes_loaded: u64, time_ms: f32)

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pub fn cancel_load(&mut self, level_id: u64)

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pub fn estimated_bandwidth_mb_s(&self) -> f32

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pub fn estimated_remaining_time_ms(&self) -> f32

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pub fn is_loading(&self, level_id: u64) -> bool

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pub fn is_pending(&self, level_id: u64) -> bool

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pub fn queue_depth(&self) -> usize

Trait Implementations§

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impl Debug for StreamingLoadQueue

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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