pub struct HaggleState {
pub base_price: u64,
pub current_offer: u64,
pub minimum_accept_price: u64,
pub rounds_remaining: u32,
pub vendor_patience: f32,
pub player_charisma: u32,
pub outcome: HaggleOutcome,
}Fields§
§base_price: u64§current_offer: u64§minimum_accept_price: u64§rounds_remaining: u32§vendor_patience: f32§player_charisma: u32§outcome: HaggleOutcomeImplementations§
Source§impl HaggleState
impl HaggleState
pub fn new(base_price: u64, player_charisma: u32) -> Self
pub fn make_offer(&mut self, offered_price: u64) -> HaggleResponse
pub fn abandon(&mut self)
pub fn savings_if_accepted(&self) -> i64
Trait Implementations§
Source§impl Clone for HaggleState
impl Clone for HaggleState
Auto Trait Implementations§
impl Freeze for HaggleState
impl RefUnwindSafe for HaggleState
impl Send for HaggleState
impl Sync for HaggleState
impl Unpin for HaggleState
impl UnsafeUnpin for HaggleState
impl UnwindSafe for HaggleState
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