pub struct BalanceReport {
pub total_budget: f32,
pub budget_per_slot: f32,
pub budget_level_expected: f32,
pub is_overpowered: bool,
pub is_underpowered: bool,
pub violations: Vec<String>,
pub stat_breakdown: Vec<(String, f32)>,
}Fields§
§total_budget: f32§budget_per_slot: f32§budget_level_expected: f32§is_overpowered: bool§is_underpowered: bool§violations: Vec<String>§stat_breakdown: Vec<(String, f32)>Trait Implementations§
Source§impl Clone for BalanceReport
impl Clone for BalanceReport
Auto Trait Implementations§
impl Freeze for BalanceReport
impl RefUnwindSafe for BalanceReport
impl Send for BalanceReport
impl Sync for BalanceReport
impl Unpin for BalanceReport
impl UnsafeUnpin for BalanceReport
impl UnwindSafe for BalanceReport
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