pub struct FrameTimeGraph {
pub samples: VecDeque<f32>,
pub capacity: usize,
pub target_ms: f32,
pub warning_ms: f32,
}Fields§
§samples: VecDeque<f32>§capacity: usize§target_ms: f32§warning_ms: f32Implementations§
Source§impl FrameTimeGraph
impl FrameTimeGraph
pub fn new(capacity: usize, target_ms: f32) -> Self
pub fn push(&mut self, ms: f32)
pub fn avg(&self) -> f32
pub fn min(&self) -> f32
pub fn max(&self) -> f32
pub fn percentile_99(&self) -> f32
pub fn fps(&self) -> f32
Sourcepub fn normalized(&self, max_ms: f32) -> Vec<f32>
pub fn normalized(&self, max_ms: f32) -> Vec<f32>
Normalize samples to [0, 1] range for graph display.
Trait Implementations§
Source§impl Clone for FrameTimeGraph
impl Clone for FrameTimeGraph
Auto Trait Implementations§
impl Freeze for FrameTimeGraph
impl RefUnwindSafe for FrameTimeGraph
impl Send for FrameTimeGraph
impl Sync for FrameTimeGraph
impl Unpin for FrameTimeGraph
impl UnsafeUnpin for FrameTimeGraph
impl UnwindSafe for FrameTimeGraph
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