pub struct SoundTrack {
pub track_name: String,
pub cues: Vec<SoundCue>,
pub muted: bool,
pub solo: bool,
pub master_volume: f32,
}Fields§
§track_name: String§cues: Vec<SoundCue>§muted: bool§solo: bool§master_volume: f32Implementations§
Trait Implementations§
Source§impl Clone for SoundTrack
impl Clone for SoundTrack
Source§impl Debug for SoundTrack
impl Debug for SoundTrack
Auto Trait Implementations§
impl Freeze for SoundTrack
impl RefUnwindSafe for SoundTrack
impl Send for SoundTrack
impl Sync for SoundTrack
impl Unpin for SoundTrack
impl UnsafeUnpin for SoundTrack
impl UnwindSafe for SoundTrack
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