pub struct SequenceValidator {
pub cutscene_id: String,
pub errors: Vec<String>,
pub warnings: Vec<String>,
}Fields§
§cutscene_id: String§errors: Vec<String>§warnings: Vec<String>Implementations§
Source§impl SequenceValidator
impl SequenceValidator
pub fn new(cutscene_id: &str) -> Self
pub fn check_camera_count(&mut self, count: usize)
pub fn check_duration(&mut self, duration: f32)
pub fn check_audio_sync(&mut self, audio_tracks: usize, duration: f32)
pub fn is_valid(&self) -> bool
pub fn report(&self) -> String
Trait Implementations§
Source§impl Clone for SequenceValidator
impl Clone for SequenceValidator
Auto Trait Implementations§
impl Freeze for SequenceValidator
impl RefUnwindSafe for SequenceValidator
impl Send for SequenceValidator
impl Sync for SequenceValidator
impl Unpin for SequenceValidator
impl UnsafeUnpin for SequenceValidator
impl UnwindSafe for SequenceValidator
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