pub struct NarrativeEvent {
pub id: u32,
pub event_type: NarrativeEventType,
pub trigger_time: f32,
pub payload: HashMap<String, String>,
pub conditions: Vec<String>,
pub fired: bool,
}Fields§
§id: u32§event_type: NarrativeEventType§trigger_time: f32§payload: HashMap<String, String>§conditions: Vec<String>§fired: boolImplementations§
Source§impl NarrativeEvent
impl NarrativeEvent
pub fn new(id: u32, event_type: NarrativeEventType, trigger_time: f32) -> Self
pub fn with_payload(self, key: &str, value: &str) -> Self
Trait Implementations§
Source§impl Clone for NarrativeEvent
impl Clone for NarrativeEvent
Auto Trait Implementations§
impl Freeze for NarrativeEvent
impl RefUnwindSafe for NarrativeEvent
impl Send for NarrativeEvent
impl Sync for NarrativeEvent
impl Unpin for NarrativeEvent
impl UnsafeUnpin for NarrativeEvent
impl UnwindSafe for NarrativeEvent
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