pub struct CutsceneStreamIndex {
pub total_chunks: u32,
pub total_duration: f32,
pub chunks: Vec<CutsceneStreamChunk>,
}Fields§
§total_chunks: u32§total_duration: f32§chunks: Vec<CutsceneStreamChunk>Implementations§
Source§impl CutsceneStreamIndex
impl CutsceneStreamIndex
pub fn new() -> Self
pub fn add_chunk(&mut self, chunk: CutsceneStreamChunk)
pub fn chunk_for_time(&self, t: f32) -> Option<&CutsceneStreamChunk>
pub fn total_compressed_bytes(&self) -> u64
pub fn compression_ratio(&self) -> f32
Trait Implementations§
Source§impl Clone for CutsceneStreamIndex
impl Clone for CutsceneStreamIndex
Auto Trait Implementations§
impl Freeze for CutsceneStreamIndex
impl RefUnwindSafe for CutsceneStreamIndex
impl Send for CutsceneStreamIndex
impl Sync for CutsceneStreamIndex
impl Unpin for CutsceneStreamIndex
impl UnsafeUnpin for CutsceneStreamIndex
impl UnwindSafe for CutsceneStreamIndex
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