pub struct AnimationClipMeta {
pub clip_name: String,
pub duration_s: f32,
pub fps: f32,
pub loop_mode: LoopMode,
pub bone_count: u32,
pub keyframe_count: u32,
pub has_root_motion: bool,
pub root_motion_delta: Vec3,
pub events: Vec<String>,
}Fields§
§clip_name: String§duration_s: f32§fps: f32§loop_mode: LoopMode§bone_count: u32§keyframe_count: u32§has_root_motion: bool§root_motion_delta: Vec3§events: Vec<String>Implementations§
Trait Implementations§
Source§impl Clone for AnimationClipMeta
impl Clone for AnimationClipMeta
Auto Trait Implementations§
impl Freeze for AnimationClipMeta
impl RefUnwindSafe for AnimationClipMeta
impl Send for AnimationClipMeta
impl Sync for AnimationClipMeta
impl Unpin for AnimationClipMeta
impl UnsafeUnpin for AnimationClipMeta
impl UnwindSafe for AnimationClipMeta
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